Infclass client v0.1.8
- Client-side rendering for Scientist Mine and Soldier Bomb objects
- Whitehole / kill progression indicator for Scientist HUD (there is already HUD for Hero, Engineer, and Looper)
- Other small improvements
- Based on DDNet v17.3 (a nightbuild from 2023-11-06)
See also Full features list
Links:
(The build is done by GitHub Action, feel free to compare the check sums of the artifacts)
Flatpak package for Linux users Install Infclass with the following command (only x86_64 arch is available for now):
flatpak install https://infclass.github.io/flatpak/infclass-client.flatpakref
or just open the linked infclass-client.flatpakref file with a default app (KDE Discover, GNOME Software or whatever you have).
See also: How to install Flatpak manager for your distribution (in case if you don’t have it preinstalled).
Infclass client v0.1.7.1
- Fixed Infclass HUD rendering for spectators
- Enabled DDRace HUD for infclass (toggle via
infc_use_ddrace_hud
or Settings->Appearance->Infclass HUD) - Other small improvements
- Based on DDNet v17.1
See also Full features list
Links:
(The build is done by GitHub Action, feel free to compare the check sums of the artifacts)
Infclass client v0.1.6
- Added special HUD for Engineer and Looper classes
- Added transparency effect for Ghost
- Added freeze bar support
- Based on DDNet v16.9
See also Full features list
Links:
(The build is done by GitHub: https://github.com/infclass/infclass-client/actions/runs/4631180145, feel free to compare the check sums of the artifacts)
Infclass client v0.1.5
- Added player hook protection icons
- Implemented client-side prediction for hook and weapons (Settings ⇒ DDNet ⇒ AntiPing checkbox, recommended for players with 80+ ping)
- Added initial Infclass tiles support to the map editor
- Based on DDNet v16.2.2
See also Full features list
Links:
(The build is done by GitHub: https://github.com/infclass/infclass-client/actions/runs/2659213482, feel free to compare the check sums of the artifacts)
Infclass client v0.1.4
- Added custom HUD for Hero
- Class chooser now visible in entities mode
- ScoreBoard now displays time limit in seconds, if applicable
- Walk animation disabled for Ghosts
- The client rebased on DDNet v16.0.3 (which should fix compatibility issues like missing quads)
Links:
(The build is done by GitHub: https://github.com/infclass/infclass-client/actions/runs/2339069539, feel free to compare the check sums of the built artifacts)
Infclass client v0.1.3
- Implemented Infclass-specific binds (see Settings->Controls; the binds enabled only for the infclass gametype)
- Auto updates reimplemented for Infclass client and enabled in the builds
- Added missing damage type icons (bio laser, turret, etc)
Ghost
skin for ghost class- Rebased on DDNet 15.9.1
- All builds now have video recorded enabled
- Fixed the pistol and shotgun bullets rendering in demo playback
- Fixed binds (in general)
- Fixed possible crash on alt-tab with displayed kill message with assistant
Links:
(The build is done by GitHub: https://github.com/infclass/infclass-client/actions/runs/1977307628, feel free to compare the check sums of the built artifacts)
Infclass client v0.1.2
- Prototyped ‘forced to spectate’ camera mode
- Added an indicator for own character hook protection status
- Added indicators for own structures (bombs, walls, mines, turrets)
- Added a custom icon for turret kills
- Customized infclass entities texture
Links:
(The build is done by GitHub: https://github.com/infclass/infclass-client/actions/runs/1657984996, feel free to compare the check sums of the built artifacts)
Infclass client v0.1.0 (tech preview)
- Implemented killer assistance
- Added custom icons for kills:
- Soldier bomb
- Mercenary bomb
- Laser wall
- Scientist mine
- Slug slime
- Boomer explosion
- Drying infected hook
- Added a custom skin for ninja
- Added a custom infected hook appearance
- Fixed demo playback (missing particles)
The client is based on DDNet of course.
All applicable fixes and improvements are suggested to the upstreams (both teeworlds and DDNet) but the mod specific features won’t make it there.
Links:
(The build is done by GitHub: https://github.com/infclass/infclass-client/actions/runs/1631447514, feel free to compare the check sums of the built artifacts)